Langdon Huynh

Projects

Personal and research projects. Most are public on GitHub. Documentation detailing the process is written if you want to learn more.


Ironbook demo

Ironbook

Jun 2026

1st Place Grand Prize · UC Berkeley AI Hackathon

Turns physical spaces into navigable 3D scenes you can explore and query in natural language. A COLMAP + Gaussian Splatting + WebGL pipeline reconstructs a walkable scene from photos in ~4 minutes, paired with a spatial AI agent that drives the camera to answer questions about the space.

TypeScriptReactFastAPICOLMAPGaussian SplattingWebGL
C3D

Clash3D

May 2026

A computer vision pipeline that reconstructs 2D Clash Royale screen recordings into animated 3D arena replays. Fine-tuned YOLO + ByteTrack to track each troop's position and identity, then rendered keyframed 3D animations in Blender via Python.

PythonYOLOByteTrackBlender
RF

RedForce

2026 · Perplexity Hackathon

A multi-agent AI security assessment tool that runs staged adversarial attacks against AI products (recon, prompt extraction, data exfiltration, privilege escalation), streaming live agent activity to a dashboard with an executive report.

ReactExpressTypeScriptSQLite
CV

CalVents

Sep–Dec 2025

A campus events discovery app unifying scraped event data from 5 web sources into Supabase, powering a React Native feed with search, filters, and a campus map for browsing upcoming events.

React NativeSupabasePythonSelenium
PP

PitchPredictor

2024–2025 · Published

Supervised models trained on engineered match-level features to predict Premier League outcomes across a full 380-game season, hitting 61.5% accuracy vs a 33% baseline. Published in NHSJS.

Pythonscikit-learnpandas